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Nodrak: - Bags of Holding can no longer be brought to the clown planet - Made a quick new sprite for broken telescreens - Removed the clusterbang from the HoS safe. It is currently bugged and not in presentable condition, however, someone is working on it. - Added a machine check to shift+click. Partial fixes issue 534 (see Zek's stuff for more.) I'm not really sure of a better way to fix this that wouldn't involve a whole pile of coding... - Cigarettes now evenly distribute chemicals injected into a pack of cigarettes. Partial fix for issue 548 (see Zek's stuff for more.) Commit for Zekkeit/39kk9t - The gibber now provides attack logs of who the mob gibbed, or who the mob was gibbed by. How can you tell who a mob was gibbed by when the mob gets destroyed? Well read the next enhancement! - Attack logs now transfer to the ghost of the mob who dies - You can no longer survive cold by cooling yourself down before jumping into space. Fixes issue 206. - Ghost() is now a client proc, not a mob proc. Fixes issue 442 - Fix for issue 493. - Added a range check to shift+click. Fixes issue 534. - Cigarette packs are now limited to (15*number of cigarettes) units of reagents. Fixes Issue 548. - Added organ inaccuracy to guns. This means, for example, that you wont hit the mob's chest with 100% accuracy. You may end up hitting the mob's arm, or head instead. Accuracy is directly related to distance. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4022 316c924e-a436-60f5-8080-3fe189b3f50e
25 lines
712 B
Plaintext
25 lines
712 B
Plaintext
/obj/item/weapon/secstorage/ssafe
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name = "secure safe"
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icon = 'storage.dmi'
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icon_state = "safe"
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icon_opened = "safe0"
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icon_locking = "safeb"
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icon_sparking = "safespark"
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flags = FPRINT | TABLEPASS
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force = 8.0
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w_class = 8.0
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internalstorage = 8
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anchored = 1.0
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density = 0
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/obj/item/weapon/secstorage/ssafe/New()
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..()
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new /obj/item/weapon/paper(src)
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new /obj/item/weapon/pen(src)
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/obj/item/weapon/secstorage/ssafe/HoS/New()
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..()
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//new /obj/item/weapon/storage/lockbox/clusterbang(src) This item is currently broken... and probably shouldnt exist to begin with (even though it's cool)
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/obj/item/weapon/secstorage/ssafe/attack_hand(mob/user as mob)
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return attack_self(user) |