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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-31 12:41:46 +00:00
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62d7ab65b24839cbe62fe04ee6c55a6760ade496
Paradise/code/game/objects
History
ZomgPonies 62d7ab65b2 Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
..
closets
…
effects
alien weed and node fixes bonanza
2014-05-28 08:56:58 -04:00
items
Fueltank explosions go to attack log
2014-06-20 16:26:27 -04:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
…
structures
Separates the sharp flag into edge and sharp
2014-06-17 06:51:51 -04:00
empulse.dm
…
explosion_recursive.dm
…
explosion.dm
Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
items.dm
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
objs.dm
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
2014-06-20 08:47:51 -04:00
structures.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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