Files
Paradise/code/__DEFINES/job.dm
T

59 lines
1.7 KiB
Plaintext

///////////////////////////////
// WARNING //
////////////////////////////////////////////////////////////////////////
// Do NOT touch the values associated with these defines, as they are //
// used by the game database to keep track of job flags. Do NOT touch //
////////////////////////////////////////////////////////////////////////
#define JOBCAT_ENGSEC (1<<0)
#define JOB_CAPTAIN (1<<0)
#define JOB_HOS (1<<1)
#define JOB_WARDEN (1<<2)
#define JOB_DETECTIVE (1<<3)
#define JOB_OFFICER (1<<4)
#define JOB_CHIEF (1<<5)
#define JOB_ENGINEER (1<<6)
#define JOB_ATMOSTECH (1<<7)
#define JOB_AI (1<<8)
#define JOB_CYBORG (1<<9)
#define JOB_CENTCOM (1<<10)
#define JOB_SYNDICATE (1<<11)
#define JOB_JUDGE (1<<12)
#define JOB_BLUESHIELD (1<<13)
#define JOB_NANO (1<<14)
#define JOBCAT_MEDSCI (1<<1)
#define JOB_RD (1<<0)
#define JOB_SCIENTIST (1<<1)
#define JOB_CHEMIST (1<<2)
#define JOB_CMO (1<<3)
#define JOB_DOCTOR (1<<4)
#define JOB_GENETICIST (1<<5)
#define JOB_VIROLOGIST (1<<6)
#define JOB_PSYCHIATRIST (1<<7)
#define JOB_ROBOTICIST (1<<8)
#define JOB_PARAMEDIC (1<<9)
#define JOB_CORONER (1<<10)
#define JOBCAT_SUPPORT (1<<2)
#define JOB_HOP (1<<0)
#define JOB_BARTENDER (1<<1)
#define JOB_BOTANIST (1<<2)
#define JOB_CHEF (1<<3)
#define JOB_JANITOR (1<<4)
#define JOB_LIBRARIAN (1<<5)
#define JOB_QUARTERMASTER (1<<6)
#define JOB_CARGOTECH (1<<7)
#define JOB_MINER (1<<8)
#define JOB_LAWYER (1<<9)
#define JOB_CHAPLAIN (1<<10)
#define JOB_CLOWN (1<<11)
#define JOB_MIME (1<<12)
#define JOB_ASSISTANT (1<<13)
#define JOB_EXPLORER (1<<14)
#define JOB_BARBER (1<<15)