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Paradise/code/game/objects
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Adrer bfacc81b97 Makes empty implanters initialize properly. (#19043)
* Empty implanters initialize properly

* Sean's suggestion

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2022-09-14 23:14:46 +01:00
..
effects
Mapping indictors for lootdrops are readable now (#19009)
2022-09-12 22:31:40 +01:00
items
Makes empty implanters initialize properly. (#19043)
2022-09-14 23:14:46 +01:00
random
one more small pr fixing purple squares (#17808)
2022-05-17 15:39:44 +01:00
structures
Makes large jungle bushes use the tree transparency system (#18953)
2022-09-07 13:38:18 +01:00
buckling.dm
You can no longer pull something you're buckled to. (#18957)
2022-09-02 18:34:57 +01:00
empulse.dm
…
explosion.dm
Locks some really gamebreaking verbs to Maints (#17633)
2022-04-22 08:27:54 +09:00
items.dm
Makes anomalies deadlier (#18836)
2022-08-21 16:32:12 +01:00
obj_defense.dm
Armour Refactor (#18547)
2022-08-01 20:23:49 +01:00
objs.dm
Port TG updating appearances (#17943)
2022-07-21 08:11:59 +02:00
structures.dm
Fixes queued smoothing items not being removed on del (#18776)
2022-08-11 15:46:22 +01:00
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