Mapping indictors for lootdrops are readable now (#19009)

* removes-the-colors

* forgot this
This commit is contained in:
Contrabang
2022-09-12 17:31:40 -04:00
committed by GitHub
parent 41429461a0
commit 5e72865320
@@ -1,7 +1,6 @@
/obj/effect/spawner/lootdrop
icon = 'icons/effects/spawner_icons.dmi'
icon_state = "questionmark"
color = "#00FF00"
var/lootcount = 1 //how many items will be spawned
var/lootdoubles = TRUE //if the same item can be spawned twice
var/list/loot //a list of possible items to spawn e.g. list(/obj/item, /obj/structure, /obj/effect)
@@ -31,7 +30,6 @@
/obj/effect/spawner/lootdrop/maintenance
name = "maintenance loot spawner (1 item)"
icon_state = "loot"
color = null
//How to balance this table
//-------------------------
@@ -190,8 +188,6 @@
/obj/effect/spawner/lootdrop/trade_sol/
name = "trader item spawner"
lootcount = 6
color = "#00FFFF"
/obj/effect/spawner/lootdrop/trade_sol/civ
name = "1. civilian gear"