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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-26 18:21:56 +00:00
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69e0eedead012bbcd95d8a135fe39e3d63bb9287
Paradise/code/game/objects
History
Kluys 69e0eedead Managed to get a space in there somehow
2018-04-24 10:21:17 +02:00
..
effects
oops
2018-04-15 22:41:42 -04:00
items
Merge remote-tracking branch 'upstream/master' into remove-weapons
2018-04-19 17:01:38 -04:00
random
Removes All Weapons
2018-04-15 16:25:56 -04:00
structures
Managed to get a space in there somehow
2018-04-24 10:21:17 +02:00
buckling.dm
…
empulse.dm
repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2018-01-18 13:03:49 +05:00
explosion.dm
makes door code more OOP: reduced copypasta in shutter and poddoor code, they have their own icon files, changed name of icon_states in the maps
2018-03-04 13:52:55 +05:00
items.dm
Removes All Weapons
2018-04-15 16:25:56 -04:00
obj_defense.dm
Ports TG's Garbage Subsystem
2018-03-28 20:02:39 -04:00
objs.dm
Ports Nano UI to Subsystems
2018-03-26 23:59:52 -04:00
structures.dm
rename __DEFINES/mob.dm to __DEFINES/mobs.dm
2018-03-04 13:52:55 +05:00
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