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This commit removes code/defines/obj.dm and code/defines/obj/weapon.dm. These files were only kept for legacy compatibility and do not fit into the tree system at all. It doesn't even make sense since the base defines are all that were in these, the actual code for the items was in the right file. Any new ports that use this file on a different codebase should be sorted into the tree system anyways, new files if necessary. A giant defines file is just wasting space and searching effort.
32 lines
970 B
Plaintext
32 lines
970 B
Plaintext
/obj/item/weapon/module
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icon = 'icons/obj/module.dmi'
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icon_state = "std_module"
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w_class = 2.0
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item_state = "electronic"
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flags = CONDUCT
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var/mtype = 1 // 1=electronic 2=hardware
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/obj/item/weapon/module/card_reader
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name = "card reader module"
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icon_state = "card_mod"
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desc = "An electronic module for reading data and ID cards."
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/obj/item/weapon/module/power_control
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name = "power control module"
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icon_state = "power_mod"
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desc = "Heavy-duty switching circuits for power control."
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/obj/item/weapon/module/id_auth
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name = "\improper ID authentication module"
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icon_state = "id_mod"
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desc = "A module allowing secure authorization of ID cards."
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/obj/item/weapon/module/cell_power
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name = "power cell regulator module"
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icon_state = "power_mod"
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desc = "A converter and regulator allowing the use of power cells."
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/obj/item/weapon/module/cell_power
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name = "power cell charger module"
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icon_state = "power_mod"
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desc = "Charging circuits for power cells." |