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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-01 05:02:33 +00:00
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6dff46eb070be607e4375a74ca94ce4124f7898b
Paradise/code/game/objects
History
alex-gh 5555974634 Stunbeams should be effective against janicarts again
2014-06-02 09:53:30 +02:00
..
closets
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
effects
alien weed and node fixes bonanza
2014-05-28 08:56:58 -04:00
items
Fixes #5098
2014-06-01 13:29:18 -04:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Stunbeams should be effective against janicarts again
2014-06-02 09:53:30 +02:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Optimized explosions, not recursive ones
2014-01-04 03:21:07 -05:00
items.dm
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
objs.dm
Tweak object pool system.
2014-05-03 22:54:09 -04:00
structures.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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