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111 lines
3.7 KiB
Plaintext
111 lines
3.7 KiB
Plaintext
//Biosuit complete with shoes (in the item sprite)
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/obj/item/clothing/head/bio_hood
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name = "bio hood"
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icon_state = "bio"
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desc = "A hood that protects the head and face from biological comtaminants."
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permeability_coefficient = 0.01
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flags = BLOCKHAIR | THICKMATERIAL
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 100, RAD = 80, FIRE = 30, ACID = 100)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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resistance_flags = ACID_PROOF
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/helmet.dmi',
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"Unathi" = 'icons/mob/clothing/species/unathi/head.dmi',
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"Tajaran" = 'icons/mob/clothing/species/tajaran/head.dmi',
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"Vulpkanin" = 'icons/mob/clothing/species/vulpkanin/head.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi'
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)
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/obj/item/clothing/suit/bio_suit
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name = "bio suit"
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desc = "A suit that protects against biological contamination."
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icon_state = "bio"
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item_state = "bio_suit"
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w_class = WEIGHT_CLASS_BULKY
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.01
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flags = THICKMATERIAL
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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slowdown = 1
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allowed = list(/obj/item/tank/internals/emergency_oxygen,/obj/item/pen,/obj/item/flashlight/pen)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 100, RAD = 80, FIRE = 30, ACID = 100)
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL
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strip_delay = 70
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put_on_delay = 70
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resistance_flags = ACID_PROOF
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sprite_sheets = list(
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"Tajaran" = 'icons/mob/clothing/species/tajaran/suit.dmi',
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"Unathi" = 'icons/mob/clothing/species/unathi/suit.dmi',
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"Vulpkanin" = 'icons/mob/clothing/species/vulpkanin/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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//Standard biosuit, orange stripe
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/obj/item/clothing/head/bio_hood/general
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icon_state = "bio_general"
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/obj/item/clothing/suit/bio_suit/general
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icon_state = "bio_general"
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//Virology biosuit, green stripe
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/obj/item/clothing/head/bio_hood/virology
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icon_state = "bio_virology"
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/obj/item/clothing/suit/bio_suit/virology
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icon_state = "bio_virology"
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//Security biosuit, grey with red stripe across the chest
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/obj/item/clothing/head/bio_hood/security
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armor = list(MELEE = 25, BULLET = 15, LASER = 25, ENERGY = 10, BOMB = 25, BIO = 100, RAD = 80, FIRE = 30, ACID = 100)
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icon_state = "bio_security"
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/obj/item/clothing/suit/bio_suit/security
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armor = list(MELEE = 25, BULLET = 15, LASER = 25, ENERGY = 10, BOMB = 25, BIO = 100, RAD = 80, FIRE = 30, ACID = 100)
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icon_state = "bio_security"
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//Janitor's biosuit, grey with purple arms
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/obj/item/clothing/head/bio_hood/janitor
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icon_state = "bio_janitor"
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/obj/item/clothing/suit/bio_suit/janitor
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icon_state = "bio_janitor"
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//Scientist's biosuit, white with a pink-ish hue
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/obj/item/clothing/head/bio_hood/scientist
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icon_state = "bio_scientist"
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/obj/item/clothing/suit/bio_suit/scientist
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icon_state = "bio_scientist"
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//CMO's biosuit, blue stripe
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/obj/item/clothing/suit/bio_suit/cmo
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icon_state = "bio_cmo"
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/obj/item/clothing/head/bio_hood/cmo
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icon_state = "bio_cmo"
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//Plague Dr mask can be found in clothing/masks/gasmask.dm
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/obj/item/clothing/suit/bio_suit/plaguedoctorsuit
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name = "plague doctor suit"
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desc = "It protected doctors from the Black Death, back then. You bet your arse it's gonna help you against viruses."
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icon_state = "plaguedoctor"
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item_state = "bio_suit"
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strip_delay = 40
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put_on_delay = 20
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sprite_sheets = list(
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"Tajaran" = 'icons/mob/clothing/species/tajaran/suit.dmi',
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"Unathi" = 'icons/mob/clothing/species/unathi/suit.dmi',
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"Vulpkanin" = 'icons/mob/clothing/species/vulpkanin/suit.dmi',
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)
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hide_tail_by_species = list("Unathi, Tajaran, Vulpkanin")
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