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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-07 12:20:52 +01:00
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7f76dafd794cfd9c511dcdadc126e79db06351d2
Paradise/code/modules/projectiles/guns
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History
SteelSlayer dab535ef16 cyborg laser fix (#16399)
2021-07-20 08:18:28 +00:00
..
energy
cyborg laser fix (#16399)
2021-07-20 08:18:28 +00:00
magic
Ports Biotypes (#15471)
2021-02-25 15:55:55 +00:00
misc
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
projectile
Removes the the vast majority of 'The the' from the the code (#15597)
2021-06-20 10:20:32 -04:00
throw
Moves to BYOND 513 (#13650)
2020-06-26 01:15:59 -06:00
alien.dm
Makes the vox spikethrower more like a cyborg LMG, fixes bugs with it. (#14577)
2020-10-15 07:49:05 -04:00
dartgun.dm
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
energy.dm
cyborg laser fix (#16399)
2021-07-20 08:18:28 +00:00
grenade_launcher.dm
Removes the the vast majority of 'The the' from the the code (#15597)
2021-06-20 10:20:32 -04:00
magic.dm
Removes the the vast majority of 'The the' from the the code (#15597)
2021-06-20 10:20:32 -04:00
medbeam.dm
Various Tweaks & Fixes (#15857)
2021-05-24 16:29:07 +01:00
mounted.dm
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
projectile.dm
Removes the the vast majority of 'The the' from the the code (#15597)
2021-06-20 10:20:32 -04:00
rocket.dm
Fixed a few funtimes
2020-01-30 23:28:59 +01:00
syringe_gun.dm
Fix syringe gun allowing one syringe more than normal
2020-07-14 09:13:42 +02:00
throw.dm
…
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