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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-31 20:53:34 +00:00
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80a560d291eaafceb68f86bf872a3de5d458676c
Paradise/code/game/objects
History
Markolie 80a560d291 Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4
2015-03-08 19:05:36 +01:00
..
closets
Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4
2015-03-08 19:05:36 +01:00
effects
Crayons and Gloves
2015-03-06 21:40:57 -05:00
items
Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4
2015-03-08 19:05:36 +01:00
random
Crayons and Gloves
2015-03-06 21:40:57 -05:00
structures
Crayons and Gloves
2015-03-06 21:40:57 -05:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
items.dm
Finally got colored blood working properly
2015-03-03 13:45:46 -05:00
objs.dm
NanoUI update
2015-03-01 04:22:12 +01:00
structures.dm
vg Garbage Collector
2015-02-23 17:18:38 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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