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* CI change * world.dm * .dme world.dm * subsystem renaming * .dme for subsystems * ai_laws.dm * armor.dm * emote.dm * logging.dm * spell.dm * air_alarm.dm * crew.dm * decal.dm * emissive_blocker.dm * footstep.dm * spawner.dm * fire.dm * carbon.dm * living.dm * mob.dm * movement.dm * thermal_drill.dm * plasmamen.dm * lavaland.dm * chaplain.dm * lightning.dm * magnet.dm * mimic.dm * wizard.dm * morph.dm * vampire.dm * click.dm * self.dm * radiation_storm.dm * airlock.dm * autolathe.dm * mulebot.dm * nuclearbomb.dm * particle_accelerator.dm * smartfridge.dm * syndicatebomb.dm * vending.dm * wires.dm * sound.dm * mining.dm * syndicate_space_base.dm * monkey.dm * guardian.dm * bomb.dm * standard.dm * nuclear.dm * pinpointer.dm * access.dm * departments.dm * job.dm * science.dm * buttons.dm * cloning.dm * igniter.dm * wishgranter.dm * atmos_control.dm * message.dm * power_monitor.dm * mecha.dm * combat.dm * mining_tools.dm * meteors.dm * spiders.dm * contraband.dm * aliens.dm * uplinks.dm * voice.dm * intercom.dm * lights.dm * robot_items.dm * mineral.dm * dice.dm * extinguisher.dm * paint.dm * signs.dm * staff.dm * smokebomb.dm * boxes.dm * random.dm * janicart.dm * statue.dm * cargo.dm * asteroid.dm * headslug.dm * fulton.dm * atmospherics.dm * pump.dm * corpse.dm * oldstation.dm * gps.dm * preferences.dm * clothing.dm * ears.dm * glasses.dm * boxing.dm * color.dm * renames ninja gear files * recipes.dm * error_handler.dm * anomaly.dm * floorcluwne.dm * undead.dm * overmind.dm * shield.dm * bottle.dm * organ.dm * piano.dm * plasma_fist.dm * language.dm * mob_defines.dm * mob_helpers.dm * damage_procs.dm * _defines.dm * empress.dm and queen.dm * brain.dm * organ file renaming * subsystems.dm * constructs.dm * bot.dm * pet.dm * nature.dm * magic.dm * colors.dm * drugs.dm * medicine.dm * toxins.dm * shuttle.dm * surgery.dm * moves a bunch of define files * traits.dm * names.dm * other_mobs.dm * flags.dm * some final define files * well turns out contractor_pinpointer.dm was taken * I forgot to remove this file * how in the hell did this get unticked * I DID INCLUDE IT, but there was a "w" there * swaps the world definitions * camera renamed to SScamera * examine -> alien_examine
44 lines
1.3 KiB
Plaintext
44 lines
1.3 KiB
Plaintext
///Culling occurs when a client has not pressed a key in over 60 seconds. We stop processing their inputs until they press another key down.
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#define AUTO_CULL_TIME 60 SECONDS
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SUBSYSTEM_DEF(input)
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name = "Input"
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wait = 1 // SS_TICKER means this runs every tick
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flags = SS_TICKER
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init_order = INIT_ORDER_INPUT
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priority = FIRE_PRIORITY_INPUT
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runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
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offline_implications = "Player input will no longer be recognised. Immediate server restart recommended."
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cpu_display = SS_CPUDISPLAY_HIGH
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/// List of clients whose input to process in loop.
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var/list/client/processing = list()
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/datum/controller/subsystem/input/Initialize()
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refresh_client_macro_sets()
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/datum/controller/subsystem/input/get_stat_details()
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return "P: [length(processing)]"
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/datum/controller/subsystem/input/fire(resumed = FALSE)
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var/list/to_cull
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for(var/client/C in processing)
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if(processing[C] + AUTO_CULL_TIME < world.time)
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if(!length(C.input_data.keys_held))
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LAZYADD(to_cull, C)
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else
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continue // they fell asleep on their keyboard or w/e, let them
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C.key_loop()
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if(to_cull)
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processing -= to_cull
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/datum/controller/subsystem/input/proc/refresh_client_macro_sets()
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var/list/clients = GLOB.clients
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for(var/i in 1 to length(clients))
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var/client/user = clients[i]
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user.set_macros()
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#undef AUTO_CULL_TIME
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