Files
Paradise/code/datums/components/squish.dm
GDN 3959de6eb7 Changes hardstuns on vendor shoves to be reduced, removes vendor chaining (#20631)
* Update vending.dm

* flatskrell.net

* charlie's request
2023-04-15 21:59:43 +02:00

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#define SHORT_SCALE (5/7)
#define TALL_SCALE (7/5)
/**
* squish.dm
*
* It's an element that squishes things. After the duration passes, it reverses the transformation it squished with, taking into account if they are a different orientation than they started (read: rotationally-fluid)
*
* Normal squishes apply vertically, as if the target is being squished from above, but you can set reverse to TRUE if you want to squish them from the sides, like if they pancake into a wall from the East or West
*/
/datum/element/squish
element_flags = ELEMENT_DETACH
/datum/element/squish/Attach(datum/target, duration = 20 SECONDS, reverse = FALSE)
. = ..()
if(!iscarbon(target))
return ELEMENT_INCOMPATIBLE
var/mob/living/carbon/C = target
var/was_lying = C.body_position == LYING_DOWN
addtimer(CALLBACK(src, PROC_REF(Detach), C, was_lying, reverse), duration)
ADD_TRAIT(target, TRAIT_FLATTENED, "vendor_flattening")
if(reverse)
C.transform = C.transform.Scale(SHORT_SCALE, TALL_SCALE)
else
C.transform = C.transform.Scale(TALL_SCALE, SHORT_SCALE)
/datum/element/squish/Detach(mob/living/carbon/C, was_lying, reverse)
. = ..()
if(!istype(C))
return
var/is_lying = C.body_position == LYING_DOWN
REMOVE_TRAIT(C, TRAIT_FLATTENED, "vendor_flattening")
if(reverse)
is_lying = !is_lying
if(was_lying == is_lying)
C.transform = C.transform.Scale(SHORT_SCALE, TALL_SCALE)
else
C.transform = C.transform.Scale(TALL_SCALE, SHORT_SCALE)
#undef SHORT_SCALE
#undef TALL_SCALE