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https://github.com/ParadiseSS13/Paradise.git
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86 lines
3.5 KiB
Plaintext
86 lines
3.5 KiB
Plaintext
/obj/item/clothing/head/mod
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name = "MOD helmet"
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desc = "A helmet for a MODsuit."
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icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
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icon_state = "standard-helmet"
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base_icon_state = "helmet"
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item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
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icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
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body_parts_covered = HEAD
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heat_protection = HEAD
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cold_protection = HEAD
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/modsuit/species/grey_helmets.dmi',
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"Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi',
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"Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi',
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"Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi',
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"Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi'
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)
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/obj/item/clothing/suit/mod
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name = "MOD chestplate"
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desc = "A chestplate for a MODsuit."
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icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
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icon_state = "standard-chestplate"
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base_icon_state = "chestplate"
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item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
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icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
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blood_overlay_type = "armor"
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allowed = list(
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/obj/item/tank/internals,
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/obj/item/flashlight,
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/obj/item/tank/jetpack/oxygen/captain,
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)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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heat_protection = UPPER_TORSO|LOWER_TORSO
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cold_protection = UPPER_TORSO|LOWER_TORSO
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hide_tail_by_species = list("modsuit")
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sprite_sheets = list(
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"Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi',
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"Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi',
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"Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi',
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"Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi'
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)
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/obj/item/clothing/gloves/mod
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name = "MOD gauntlets"
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desc = "A pair of gauntlets for a MODsuit."
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icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
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icon_state = "standard-gauntlets"
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base_icon_state = "gauntlets"
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item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
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icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
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body_parts_covered = HANDS|ARMS
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heat_protection = HANDS|ARMS
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cold_protection = HANDS|ARMS
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sprite_sheets = list(
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"Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi',
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"Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi',
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"Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi',
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"Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi'
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)
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/obj/item/clothing/shoes/mod
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name = "MOD boots"
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desc = "A pair of boots for a MODsuit."
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icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
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icon_state = "standard-boots"
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base_icon_state = "boots"
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item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
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icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
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body_parts_covered = FEET|LEGS
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heat_protection = FEET|LEGS
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cold_protection = FEET|LEGS
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sprite_sheets = list(
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"Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi',
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"Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi',
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"Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi',
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"Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi'
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)
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