Files
Paradise/code/modules/mod/mod_clothes.dm
2024-01-06 21:53:05 +00:00

86 lines
3.5 KiB
Plaintext

/obj/item/clothing/head/mod
name = "MOD helmet"
desc = "A helmet for a MODsuit."
icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
icon_state = "standard-helmet"
base_icon_state = "helmet"
item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
body_parts_covered = HEAD
heat_protection = HEAD
cold_protection = HEAD
sprite_sheets = list(
"Grey" = 'icons/mob/clothing/modsuit/species/grey_helmets.dmi',
"Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi',
"Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi',
"Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi',
"Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi'
)
/obj/item/clothing/suit/mod
name = "MOD chestplate"
desc = "A chestplate for a MODsuit."
icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
icon_state = "standard-chestplate"
base_icon_state = "chestplate"
item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
blood_overlay_type = "armor"
allowed = list(
/obj/item/tank/internals,
/obj/item/flashlight,
/obj/item/tank/jetpack/oxygen/captain,
)
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
body_parts_covered = UPPER_TORSO|LOWER_TORSO
heat_protection = UPPER_TORSO|LOWER_TORSO
cold_protection = UPPER_TORSO|LOWER_TORSO
hide_tail_by_species = list("modsuit")
sprite_sheets = list(
"Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi',
"Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi',
"Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi',
"Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi'
)
/obj/item/clothing/gloves/mod
name = "MOD gauntlets"
desc = "A pair of gauntlets for a MODsuit."
icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
icon_state = "standard-gauntlets"
base_icon_state = "gauntlets"
item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
body_parts_covered = HANDS|ARMS
heat_protection = HANDS|ARMS
cold_protection = HANDS|ARMS
sprite_sheets = list(
"Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi',
"Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi',
"Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi',
"Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi'
)
/obj/item/clothing/shoes/mod
name = "MOD boots"
desc = "A pair of boots for a MODsuit."
icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
icon_state = "standard-boots"
base_icon_state = "boots"
item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
body_parts_covered = FEET|LEGS
heat_protection = FEET|LEGS
cold_protection = FEET|LEGS
sprite_sheets = list(
"Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi',
"Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi',
"Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi',
"Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi'
)