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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-11 01:51:51 +00:00
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8930946f69fdfff93dfd398786d32a6c8f63de1f
Paradise/code/game/mecha
History
Fox McCloud 5701ea7c75 Ports Nano UI to Subsystems
2018-03-26 23:59:52 -04:00
..
combat
moves var/list/armor to /obj level
2018-03-04 13:52:54 +05:00
equipment
Merge pull request #8331 from uraniummeltdown/effectfiles
2017-11-26 12:35:01 -08:00
medical
adds AI control beacons to exofab, mechs with these installed can be controlled by any AIs
2017-01-31 20:14:05 +04:00
working
moves var/list/armor to /obj level
2018-03-04 13:52:54 +05:00
mech_bay.dm
Ports Nano UI to Subsystems
2018-03-26 23:59:52 -04:00
mech_fabricator.dm
moves material defines to construction.dm
2018-02-06 01:24:36 +05:00
mecha_construction_paths.dm
Fixes Recitence -> Reticence
2017-04-04 09:04:03 +01:00
mecha_control_console.dm
Ports Nano UI to Subsystems
2018-03-26 23:59:52 -04:00
mecha_parts.dm
RnD autolathe removal + tech level overhaul
2017-06-01 11:34:29 -07:00
mecha_topic.dm
512 Compilation & Travis
2017-11-11 09:50:21 -08:00
mecha_wreckage.dm
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into findnreplace
2017-04-14 18:15:12 +02:00
mecha.dm
moves var/list/armor to /obj level
2018-03-04 13:52:54 +05:00
paintkits.dm
Fluff item clean-up
2015-09-25 04:31:30 +02:00
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