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926ec66dfd6ffc3811a4d9b77b715ffbda9d4d03
Fixes the tensioner occasionally attempting to turn cyborgs into malf AIs. Adds checks to space ninja during its objective creation. Fixes that fucking message when you're carrying the disk in outer space Nuke disk now respawns in all rounds. Adds the abiity to turn off the tensioner for the entire round. Pinpointers now show the remaining time until a nuke goes off if it's been armed when examined Nuclear bombs now have a minimum detonation time of one minute. - Instead of z-level transition happening when you reach the edge of the map, it will now happen 7 tiles away from the edge. This means that you will no longer see the black edge, transition will likely happen without you even noticing. - The distance from the edge that defines this is in setup.dm, the variable is called TRANSITIONEDGE and is currently set to 7 (the view range). Revision: r3312 & r3464 Author: VivianFoxfoot & baloh.matevz
Baystation 12 Website: http://baystation12.net/ Wiki: http://baystation12.net/wiki/ Install Guide: http://baystation12.net/wiki/index.php/Install Code: https://github.com/Baystation12/Baystation12 IRC: irc://irc.sorcery.net/bs12 Based on the code of /tg/ station 13, itself based on the code of Goon Station 13. /tg/ station 13: http://code.google.com/p/tgstation13 Code Licensed Under GPLv3: http://www.gnu.org/licenses/gpl.html Content Licensed Under Creative Commons CC BY-SA 3.0: http://creativecommons.org/licenses/by-sa/3.0/
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