Files
Paradise/code/modules/projectiles/guns/magic/wand.dm
Fox McCloud b3d69aac9b Moves to BYOND 513 (#13650)
* Fixes Orbiting

* moves to 513

* travis update

* check for minor version too
2020-06-26 01:15:59 -06:00

166 lines
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/obj/item/gun/magic/wand/
name = "wand of nothing"
desc = "It's not just a stick, it's a MAGIC stick!"
ammo_type = /obj/item/ammo_casing/magic
icon_state = "nothingwand"
item_state = "wand"
w_class = WEIGHT_CLASS_SMALL
can_charge = 0
max_charges = 100 //100, 50, 50, 34 (max charge distribution by 25%ths)
var/variable_charges = 1
/obj/item/gun/magic/wand/New()
if(prob(75) && variable_charges) //25% chance of listed max charges, 50% chance of 1/2 max charges, 25% chance of 1/3 max charges
if(prob(33))
max_charges = CEILING(max_charges / 3, 1)
else
max_charges = CEILING(max_charges / 2, 1)
..()
/obj/item/gun/magic/wand/examine(mob/user)
. = ..()
. += "Has [charges] charge\s remaining."
/obj/item/gun/magic/wand/update_icon()
icon_state = "[initial(icon_state)][charges ? "" : "-drained"]"
/obj/item/gun/magic/wand/attack(atom/target, mob/living/user)
if(target == user)
return
..()
/obj/item/gun/magic/wand/afterattack(atom/target, mob/living/user)
if(!charges)
shoot_with_empty_chamber(user)
return
if(target == user)
if(no_den_usage)
var/area/A = get_area(user)
if(istype(A, /area/wizard_station))
to_chat(user, "<span class='warning'>You know better than to violate the security of The Den, best wait until you leave to use [src].</span>")
return
else
no_den_usage = FALSE
zap_self(user)
else
..()
update_icon()
/obj/item/gun/magic/wand/proc/zap_self(mob/living/user)
user.visible_message("<span class='danger'>[user] zaps [user.p_them()]self with [src].</span>")
playsound(user, fire_sound, 50, 1)
user.create_attack_log("<b>[key_name(user)]</b> zapped [user.p_them()]self with a <b>[src]</b>")
add_attack_logs(null, user, "zapped [user.p_them()]self with a [src]", ATKLOG_ALL)
/////////////////////////////////////
//WAND OF DEATH
/////////////////////////////////////
/obj/item/gun/magic/wand/death
name = "wand of death"
desc = "This deadly wand overwhelms the victim's body with pure energy, slaying them without fail."
fire_sound = 'sound/magic/wandodeath.ogg'
ammo_type = /obj/item/ammo_casing/magic/death
icon_state = "deathwand"
max_charges = 3 //3, 2, 2, 1
/obj/item/gun/magic/wand/death/zap_self(mob/living/user)
var/message ="<span class='warning'>You irradiate yourself with pure energy! "
message += pick("Do not pass go. Do not collect 200 zorkmids.</span>","You feel more confident in your spell casting skills.</span>","You Die...</span>","Do you want your possessions identified?</span>")
to_chat(user, message)
user.adjustFireLoss(3000)
charges--
..()
/////////////////////////////////////
//WAND OF HEALING
/////////////////////////////////////
/obj/item/gun/magic/wand/resurrection
name = "wand of resurrection"
desc = "This wand uses healing magics to heal and revive. They are rarely utilized within the Wizard Federation for some reason."
ammo_type = /obj/item/ammo_casing/magic/heal
fire_sound = 'sound/magic/staff_healing.ogg'
icon_state = "revivewand"
max_charges = 3 //3, 2, 2, 1
/obj/item/gun/magic/wand/resurrection/zap_self(mob/living/user)
user.revive()
to_chat(user, "<span class='notice'>You feel great!</span>")
charges--
..()
/////////////////////////////////////
//WAND OF POLYMORPH
/////////////////////////////////////
/obj/item/gun/magic/wand/polymorph
name = "wand of polymorph"
desc = "This wand is attuned to chaos and will radically alter the victim's form."
ammo_type = /obj/item/ammo_casing/magic/change
fire_sound = 'sound/magic/staff_change.ogg'
icon_state = "polywand"
max_charges = 10 //10, 5, 5, 4
/obj/item/gun/magic/wand/polymorph/zap_self(mob/living/user)
..() //because the user mob ceases to exists by the time wabbajack fully resolves
wabbajack(user)
charges--
/////////////////////////////////////
//WAND OF TELEPORTATION
/////////////////////////////////////
/obj/item/gun/magic/wand/teleport
name = "wand of teleportation"
desc = "This wand will wrench targets through space and time to move them somewhere else."
ammo_type = /obj/item/ammo_casing/magic/teleport
icon_state = "telewand"
max_charges = 10 //10, 5, 5, 4
no_den_usage = TRUE
fire_sound = 'sound/magic/wand_teleport.ogg'
/obj/item/gun/magic/wand/teleport/zap_self(mob/living/user)
do_teleport(user, user, 10)
var/datum/effect_system/smoke_spread/smoke = new
smoke.set_up(10, 0, user.loc)
smoke.start()
charges--
..()
/////////////////////////////////////
//WAND OF DOOR CREATION
/////////////////////////////////////
/obj/item/gun/magic/wand/door
name = "wand of door creation"
desc = "This particular wand can create doors in any wall for the unscrupulous wizard who shuns teleportation magics."
ammo_type = /obj/item/ammo_casing/magic/door
fire_sound = 'sound/magic/staff_door.ogg'
icon_state = "doorwand"
max_charges = 20 //20, 10, 10, 7
no_den_usage = TRUE
/obj/item/gun/magic/wand/door/zap_self(mob/living/user)
to_chat(user, "<span class='notice'>You feel vaguely more open with your feelings.</span>")
charges--
..()
/////////////////////////////////////
//WAND OF FIREBALL
/////////////////////////////////////
/obj/item/gun/magic/wand/fireball
name = "wand of fireball"
desc = "This wand shoots scorching balls of fire that explode into destructive flames."
fire_sound = 'sound/magic/fireball.ogg'
ammo_type = /obj/item/ammo_casing/magic/fireball
icon_state = "firewand"
max_charges = 8 //8, 4, 4, 3
/obj/item/gun/magic/wand/fireball/zap_self(mob/living/user)
explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2)
charges--
..()