Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-25 01:31:58 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
9840c44b4e8859753c68503aeb37122bdfd37aa0
Paradise/code/modules
History
petethegoat@gmail.com 9840c44b4e New chem dispenser interface, by Tobba.
Some sanity checking in power.dm, by Tobba.

Updated changelog, by PETE YEAAAH.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2532 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-19 21:18:11 +00:00
..
admin
Fixes issue 178. Including placing modules into disposals.
2011-11-16 20:42:05 +00:00
assembly
Timers will no longer go off when you set them to 0 unless they are on.
2011-11-05 05:25:22 +00:00
chemical
New chem dispenser interface, by Tobba.
2011-11-19 21:18:11 +00:00
clothing
Changed a few numbers for the health scanner hud where it had been not programmed to show an icon state for the hud when target was between 15 and 20 hp.
2011-11-09 17:02:55 +00:00
critters
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
food
Fixed some runtimes.
2011-10-30 07:14:17 +00:00
mining
Asteroid (floor) is now called... 'asteroid' and not plating
2011-11-04 21:30:19 +00:00
mob
◦ Toggling midis will now disable the current midi(s) playing. How fucking cool is that??
2011-11-19 18:53:27 +00:00
power
New chem dispenser interface, by Tobba.
2011-11-19 21:18:11 +00:00
projectiles
Beepsky was freaking out that his target got away (vanished) and almost crashed the server, this has been fixed.
2011-11-07 10:19:24 +00:00
research
Added the pirate captain stuff for HG
2011-11-08 00:47:50 +00:00
Powered by Gitea Version: 1.25.2 Page: 656ms Template: 27ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API