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cyberpresidentvanellope/Paradise
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99cdcfdf076ae0fb3fad97d420ceddb3a36a0c88
Paradise/code
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History
GooeyChickenman 99cdcfdf07 Inventory transfer
2014-02-18 17:06:44 -05:00
..
__HELPERS
Improved creature AI and random mob spawning in caves.
2014-02-16 04:40:18 -05:00
_onclick
Quick fix from /tg/ for cyborgs.
2014-02-15 15:36:26 -05:00
ATMOSPHERICS
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
2014-01-29 23:45:21 -05:00
controllers
Outright removed toggle admin jump,spawn and revive buttons
2014-01-31 02:47:04 -05:00
datums
Merge pull request #158 from SamCroswell/master
2014-02-15 12:39:49 -05:00
defines
Reverted Astar fail-update
2014-01-31 02:29:01 -05:00
FEA
…
game
salvage
2014-02-16 10:38:52 -05:00
js
…
modules
Inventory transfer
2014-02-18 17:06:44 -05:00
TriDimension
…
unused
Standardize LASER, NOCLONE, and HUSK
2014-01-21 22:59:53 -05:00
WorkInProgress
Comm console is now NanoUI. Fixes github #489, hopefully.
2014-02-15 15:33:45 -05:00
ZAS
Fixes an error with the explosions-deleting-zone-air detection.
2014-01-23 10:14:25 -05:00
ZAS - vg
…
global.dm
Comm console is now NanoUI. Fixes github #489, hopefully.
2014-02-15 15:33:45 -05:00
hub.dm
…
names.dm
…
setup.dm
Improved creature AI and random mob spawning in caves.
2014-02-16 04:40:18 -05:00
stylesheet.dm
Revert "New fonts work first iteration"
2014-02-04 02:47:14 -05:00
world.dm
Re-implementation
2014-02-08 23:47:06 -05:00
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