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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-27 10:41:42 +00:00
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9eb7eea1e9a02ee94fc48673b65130c18436ebad
Paradise/code/game/objects
History
uraniummeltdown 9eb7eea1e9 removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA
2017-03-10 22:46:02 +04:00
..
effects
removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA
2017-03-10 22:46:02 +04:00
items
removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA
2017-03-10 22:46:02 +04:00
random
Mass replace
2016-07-07 19:34:02 -07:00
structures
removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA
2017-03-10 22:46:02 +04:00
buckling.dm
fixes a ton of thing
2017-01-24 03:23:16 -05:00
empulse.dm
…
explosion.dm
Ports over the status effect unification
2016-10-23 15:45:35 -07:00
items.dm
Tool overhaul (usesound & toolspeed), wire descriptions/ghost interaction, add additional tools, refactor can(t)_hold
2017-03-05 19:53:20 +01:00
objs.dm
Removes Unused Object
2017-01-20 21:50:00 -05:00
structures.dm
Implement usesound/toolspeed
2017-03-07 16:46:28 +01:00
weapons.dm
…
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