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cyberpresidentvanellope/Paradise
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a4e2cbfe258ba74eb81006a95093c00a62da9369
Paradise/code/modules/projectiles/guns
History
S34N d445cbc4de Fixes burst weapons not properly having weapon spread when dual wielded (#17149)
2021-11-24 09:53:14 +01:00
..
energy
Beginnings of Combat Changes: Ranged Weaponry (#17075)
2021-11-11 21:24:02 +01:00
magic
Merge pull request #16654 from farie82/add_attack_log-ssd-tweak
2021-09-09 17:14:59 -05:00
misc
Fixes burst weapons not properly having weapon spread when dual wielded (#17149)
2021-11-24 09:53:14 +01:00
projectile
Name Capitalisation Tweaks (Weapons) (#16906)
2021-11-04 19:47:31 +01:00
throw
Moves to BYOND 513 (#13650)
2020-06-26 01:15:59 -06:00
alien.dm
Merge pull request #16579 from FlattestGuitar/armor-defines
2021-09-17 22:10:20 -05:00
dartgun.dm
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
energy.dm
Refactors the 'Examine' status tab (#16330)
2021-07-26 18:11:57 +01:00
grenade_launcher.dm
Removes the the vast majority of 'The the' from the the code (#15597)
2021-06-20 10:20:32 -04:00
magic.dm
Set holster default to false
2021-08-12 14:42:36 -07:00
medbeam.dm
projectiles can pass
2021-09-10 19:07:02 +01:00
mounted.dm
…
projectile.dm
Refactors the 'Examine' status tab (#16330)
2021-07-26 18:11:57 +01:00
rocket.dm
…
syringe_gun.dm
Fix syringe gun allowing one syringe more than normal
2020-07-14 09:13:42 +02:00
throw.dm
…
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