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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-28 03:01:37 +00:00
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abdcf821239ea85a5f9619432c3db9cf08ae772e
Paradise/code/game/objects
History
Jarcolr abdcf82123 Kicking a grille does 2 less damage; fix for #4557
It will now take 10 hits to destroy it without using a weapon or tools.

Take that,metagamers!
2014-04-19 16:06:09 -04:00
..
closets
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
effects
Smoke rework caused endless loops, reverted.
2014-04-08 01:47:56 +02:00
items
Inflatable barrier boxes added to engineering. Inflatable barrier crates can be ordered by the QM. Briefcase icon_state fixed.
2014-04-19 15:51:07 -04:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Kicking a grille does 2 less damage; fix for #4557
2014-04-19 16:06:09 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Optimized explosions, not recursive ones
2014-01-04 03:21:07 -05:00
items.dm
fix comments
2014-03-05 20:29:40 -05:00
objs.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
structures.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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