Files
Paradise/code/game/objects
Twinmold ada80ec529 Pod Fixes and Some Runtime Fixes
Fixes sending pod pilots to the void when the pod explodes/is destroyed,
as well as giving them damage warnings, just like passengers get. Also
fixes it so if a guardian traps something, then dies, doesn't runtime.
Lastly, fixes it so there isn't a randomly runtime from opening a
critter crate, as well as cleaning up a little snowflake code, thanks to
Crazylemon.
2016-11-26 05:37:31 -06:00
..
2016-07-07 19:34:02 -07:00
2016-08-12 06:14:00 -07:00
2016-09-05 23:02:10 -04:00
2016-07-07 19:34:02 -07:00