Pod Fixes and Some Runtime Fixes

Fixes sending pod pilots to the void when the pod explodes/is destroyed,
as well as giving them damage warnings, just like passengers get. Also
fixes it so if a guardian traps something, then dies, doesn't runtime.
Lastly, fixes it so there isn't a randomly runtime from opening a
critter crate, as well as cleaning up a little snowflake code, thanks to
Crazylemon.
This commit is contained in:
Twinmold
2016-11-26 05:37:31 -06:00
parent 0ebd0a3fb1
commit ada80ec529
3 changed files with 32 additions and 26 deletions
@@ -629,7 +629,8 @@
spawn(600)
if(src)
stored_obj.loc = get_turf(src.loc)
to_chat(spawner, "<span class='danger'><B>Failure! Your trap on \the [stored_obj] didn't catch anyone this time.</B></span>")
if(spawner)
to_chat(spawner, "<span class='danger'><B>Failure! Your trap on \the [stored_obj] didn't catch anyone this time.</B></span>")
qdel(src)
/obj/item/weapon/guardian_bomb/proc/detonate(var/mob/living/user)
@@ -25,21 +25,12 @@
for(var/i = 1, i <= amount, i++)
new content_mob(loc)
already_opened = 1
..()
. = ..()
/obj/structure/closet/critter/close()
..()
return 1
/obj/structure/closet/critter/attack_hand(mob/user as mob)
src.add_fingerprint(user)
if(src.loc == user.loc)
to_chat(user, "<span class='notice'>It won't budge!</span>")
toggle()
else
toggle()
/obj/structure/closet/critter/corgi
name = "corgi crate"
content_mob = /mob/living/simple_animal/pet/corgi
+29 -15
View File
@@ -141,6 +141,9 @@
qdel(ion_trail)
ion_trail = null
occupant_sanity_check()
if(pilot)
pilot.forceMove(get_turf(src))
pilot = null
if(passengers)
for(var/mob/M in passengers)
M.forceMove(get_turf(src))
@@ -226,26 +229,36 @@
health = max(0, health - damage)
var/percentage = (health / initial(health)) * 100
occupant_sanity_check()
if(passengers && oldhealth > health && percentage <= 25 && percentage > 0)
if(passengers | pilot && oldhealth > health && percentage <= 25 && percentage > 0)
var/sound/S = sound('sound/effects/engine_alert2.ogg')
S.wait = 0 //No queue
S.channel = 0 //Any channel
S.volume = 50
for(var/mob/M in passengers)
M << S
if(passengers && oldhealth > health && !health)
if(pilot)
pilot << S
if(passengers)
for(var/mob/M in passengers)
M << S
if(passengers | pilot && oldhealth > health && !health)
var/sound/S = sound('sound/effects/engine_alert1.ogg')
S.wait = 0
S.channel = 0
S.volume = 50
for(var/mob/M in passengers)
M << S
if(pilot)
pilot << S
if(passengers)
for(var/mob/M in passengers)
M << S
if(!health)
spawn(0)
if(pilot)
to_chat(pilot, "<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
if(passengers)
for(var/mob/M in passengers)
to_chat(M, "<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
for(var/i = 10, i >= 0; --i)
if(pilot)
to_chat(pilot, "<span class='warning'>[i]</span>")
if(passengers)
for(var/mob/M in passengers)
to_chat(M, "<span class='warning'>[i]</span>")
@@ -266,12 +279,13 @@
occupant_sanity_check()
switch(severity)
if(1)
for(var/mob/M in passengers)
var/mob/living/carbon/human/H = M
if(H)
H.forceMove(get_turf(src))
H.ex_act(severity + 1)
to_chat(H, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
if(passengers || pilot)
for(var/mob/M in passengers | pilot)
var/mob/living/carbon/human/H = M
if(H)
H.forceMove(get_turf(src))
H.ex_act(severity + 1)
to_chat(H, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
qdel(ion_trail)
qdel(src)
if(2)
@@ -283,14 +297,14 @@
/obj/spacepod/emp_act(severity)
occupant_sanity_check()
cargo_hold.emp_act(severity)
if(battery && battery.charge > 0)
battery.use((battery.charge / 2) / severity)
deal_damage(80 / severity)
if(empcounter < (40 / severity))
empcounter = 40 / severity
processing_objects.Add(src)
processing_objects.Add(src)
switch(severity)
if(1)
if(pilot)