Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-30 12:13:02 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
aece74cdf3b8264adc070aa186c53044a67bbc36
Paradise/code
History
SkyMarshal aece74cdf3 Fixed some debugging info.
2012-04-01 12:35:32 -07:00
..
ATMOSPHERICS
more pipe stuff
2012-03-22 02:33:24 -04:00
datums
Removed unused variable I forgot about.
2012-04-01 09:13:20 -07:00
defines
Part one of bugfixes for the new damage system.
2012-03-31 22:01:21 -07:00
FEA
Fixed a runtime error related to the group_multiplier of an air mixture being 0
2012-03-29 23:45:48 +03:00
game
Fixed some debugging info.
2012-04-01 12:35:32 -07:00
js
…
modules
Fixed some debugging info.
2012-04-01 12:35:32 -07:00
unused
Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements.
2012-03-24 17:21:31 -07:00
WorkInProgress
Part one of bugfixes for the new damage system.
2012-03-31 22:01:21 -07:00
ZAS
Fixed a runtime error related to the group_multiplier of an air mixture being 0
2012-03-29 23:45:48 +03:00
names.dm
…
setup.dm
Merged in Erthilo's stuff.
2012-03-29 21:11:17 -07:00
stylesheet.dm
Final commit of the examine/damage overhaul.
2012-03-29 20:44:10 -07:00
Powered by Gitea Version: 1.25.2 Page: 1296ms Template: 36ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API