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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-29 11:41:14 +00:00
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b00b9674b8d3afeeb0c6c1df26561b1da5c27921
Paradise/code/modules
History
cib b00b9674b8 SMES units have a higher initial and maximum charge now.
2011-11-24 23:24:38 -08:00
..
admin
Added the pirate captain stuff for HG
2011-11-08 00:47:50 +00:00
assembly
Timers will no longer go off when you set them to 0 unless they are on.
2011-11-05 05:25:22 +00:00
chemical
Anything that used the updateappearance proc will no longer update hair/beards. The things that use it are DNA changes, Cloned mobs, Changlings. The proc was runtiming due code on lines 234 and 246, I looked into it a bit but don't currently know how to fix it. The proc is currently commented out so at least the skin color/body updates properly.
2011-11-04 12:14:39 +00:00
clothing
THE GREAT DESCRIPTION UPDATE PART #2
2011-11-05 05:00:46 +00:00
critters
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
food
Fixed some runtimes.
2011-10-30 07:14:17 +00:00
mining
Asteroid (floor) is now called... 'asteroid' and not plating
2011-11-04 21:30:19 +00:00
mob
Beepsky was freaking out that his target got away (vanished) and almost crashed the server, this has been fixed.
2011-11-07 10:19:24 +00:00
power
SMES units have a higher initial and maximum charge now.
2011-11-24 23:24:38 -08:00
projectiles
Beepsky was freaking out that his target got away (vanished) and almost crashed the server, this has been fixed.
2011-11-07 10:19:24 +00:00
research
Added the pirate captain stuff for HG
2011-11-08 00:47:50 +00:00
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