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* Adjusts spawn times * Incursion Adjustment Part 1 * Skelecurity * Skeleton Officer and Mobster * Skeleton mob drops * Rattle em * New mobs, AI, removed volatile * Nerfs spider * Trait * Config fix * Nerfs juggernauts * Rune effect while reanimating * Linters * Fleshspider Retaliate * Update skeleton_mob.dm * Projectile changes * Event tracker for giant spiders and better tracking for skeletons * Oops * Linter * Apply suggestions from code review Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com> Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> * Lints * Small fix, tries to revive the original player first before selecting dchat * Linters * Fixes mobs not gibbing often enough * Improves incursion rally, undeerifies it * Oops * Update incursion_ai.dm * Removes incursion skeletons from xenobio mobs * No gold core flesh spiders --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>