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cyberpresidentvanellope/Paradise
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bdf50ea89400a5d080df567b99025b399eaeee5a
Paradise/code/modules/projectiles/guns
History
S34N 3807bf43c7 [GBP no update] Minor refactor to reflecting projectiles, detgun fix (#18114)
* initial

* change these please

* let it not ignore carp, i suppose

* this instead

* review, fixes

* charlie code
2022-06-28 22:37:04 +01:00
..
energy
[GBP no update] Minor refactor to reflecting projectiles, detgun fix (#18114)
2022-06-28 22:37:04 +01:00
magic
Spellblade rework (#17693)
2022-06-06 16:22:18 +01:00
misc
Fixes burst weapons not properly having weapon spread when dual wielded (#17149)
2021-11-24 09:53:14 +01:00
projectile
Energy detective revolver (#17771)
2022-06-25 20:15:09 +01:00
throw
Moves to BYOND 513 (#13650)
2020-06-26 01:15:59 -06:00
alien.dm
[Ready] Refactors stuns and status effects. (#17579)
2022-05-24 16:35:26 +01:00
energy.dm
[GBP no update] Minor refactor to reflecting projectiles, detgun fix (#18114)
2022-06-28 22:37:04 +01:00
grenade_launcher.dm
Removes the the vast majority of 'The the' from the the code (#15597)
2021-06-20 10:20:32 -04:00
magic.dm
Set holster default to false
2021-08-12 14:42:36 -07:00
medbeam.dm
dumpster fire (#17736)
2022-05-05 19:52:29 +01:00
mounted.dm
…
projectile.dm
Refactors the 'Examine' status tab (#16330)
2021-07-26 18:11:57 +01:00
rocket.dm
…
syringe_gun.dm
Rapid Syringe Gun rework (#17816)
2022-06-21 21:26:27 +01:00
throw.dm
…
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