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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-16 00:26:56 +01:00
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bf3fe07b27ab1f4e427d26bd948b94d4f133f42e
Paradise/code/modules/mob/simple_animal
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History
d_h2005@yahoo.com 7eadbf3460 -Recipe updates for some booze in an attempt to resolve recipe conflicts. I think I got them all, please notify if any remain.
-Corgi Techs!
-Added animation to splashy puddles.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3604 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-18 03:19:40 +00:00
..
behemoth.dm
Fixed Summon Guns spawning broken eguns. Replaced the decloner and freezegun with aegun and mateba (for list of possible guns).
2012-05-10 05:33:01 +00:00
cat.dm
Runtime fix for paint
2012-04-01 06:39:22 +00:00
constructs.dm
AIs and Juggernauts/Wraiths/Artificers should no longer have random names when they ghost.
2012-04-27 01:56:21 +00:00
corgi.dm
-Recipe updates for some booze in an attempt to resolve recipe conflicts. I think I got them all, please notify if any remain.
2012-05-18 03:19:40 +00:00
crab.dm
Tonnes of stuff, please check the changelog.
2012-04-25 19:28:40 +00:00
life.dm
Added an ex_act for simple animals
2012-05-05 08:29:19 +00:00
parrot.dm
Fix for possible runtimes in say.dm
2012-04-05 00:24:27 +00:00
shade.dm
Shades, Juggernauts, Wraiths, Artificers all now have minds.
2012-04-25 21:29:03 +00:00
worm.dm
Updated the bucket sprite. Added mythril sprites. More work on space worms.
2012-02-19 20:49:41 +00:00
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