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cyberpresidentvanellope/Paradise
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d37e54bf733ff8e6de137e8251e8741eb9596fdb
Paradise/code/game/objects
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d3athrow d7b67f6b16 This wasn't needed apparently.
2014-05-28 08:45:44 -04:00
..
closets
…
effects
First commit for nations gamemode, setting up the framework I'll be using.
2014-05-26 20:02:20 -04:00
items
This wasn't needed apparently.
2014-05-28 08:45:44 -04:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
…
structures
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
empulse.dm
…
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Optimized explosions, not recursive ones
2014-01-04 03:21:07 -05:00
items.dm
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
objs.dm
Tweak object pool system.
2014-05-03 22:54:09 -04:00
structures.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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