Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-25 17:02:04 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
d695d4e82a82c1e4e6d335366b86cfa4237b7393
Paradise/code/game/mecha
History
Markolie 045787a066 Mecha fabricator fix
2017-03-17 23:41:56 +01:00
..
combat
Fixes #5694 - Phazons not phasing, toxic injector being broken
2017-03-11 04:42:31 -08:00
equipment
Implement usesound/toolspeed
2017-03-07 16:46:28 +01:00
medical
adds AI control beacons to exofab, mechs with these installed can be controlled by any AIs
2017-01-31 20:14:05 +04:00
working
adds AI control beacons to exofab, mechs with these installed can be controlled by any AIs
2017-01-31 20:14:05 +04:00
mech_bay.dm
…
mech_fabricator.dm
Mecha fabricator fix
2017-03-17 23:41:56 +01:00
mecha_construction_paths.dm
Implement usesound/toolspeed
2017-03-07 16:46:28 +01:00
mecha_control_console.dm
adds AI control beacons to exofab, mechs with these installed can be controlled by any AIs
2017-01-31 20:14:05 +04:00
mecha_parts.dm
…
mecha_topic.dm
…
mecha_wreckage.dm
Implement usesound/toolspeed
2017-03-07 16:46:28 +01:00
mecha.dm
grille code updates from tg, removed attack_self() from rods they now use recipes, refactored grille (de)construction, added broken grille object for mapping, grilles can be damaged by throwing objs or mobs at them, also general code cleanup
2017-03-12 16:35:24 +04:00
paintkits.dm
…
Powered by Gitea Version: 1.25.3 Page: 1173ms Template: 24ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API