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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-20 10:37:17 +01:00
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d835287ddf2d28e5499de28c465fe70324cd8ccc
Paradise/code/modules/mob/simple_animal
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kortgstation@gmail.com 8fee7b7240 AIs and Juggernauts/Wraiths/Artificers should no longer have random names when they ghost.
Fixed a typo in the borg manual

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3521 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-27 01:56:21 +00:00
..
cat.dm
Runtime fix for paint
2012-04-01 06:39:22 +00:00
constructs.dm
AIs and Juggernauts/Wraiths/Artificers should no longer have random names when they ghost.
2012-04-27 01:56:21 +00:00
corgi.dm
Runtime fix for paint
2012-04-01 06:39:22 +00:00
crab.dm
Tonnes of stuff, please check the changelog.
2012-04-25 19:28:40 +00:00
life.dm
Your stun code broke simple animals poly, so I commented it out.
2012-04-06 21:08:34 +00:00
parrot.dm
Fix for possible runtimes in say.dm
2012-04-05 00:24:27 +00:00
shade.dm
Shades, Juggernauts, Wraiths, Artificers all now have minds.
2012-04-25 21:29:03 +00:00
worm.dm
Updated the bucket sprite. Added mythril sprites. More work on space worms.
2012-02-19 20:49:41 +00:00
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