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added abductor airlocks from /tg/ station2 airlocks have a solid version, added external maintenance airlocks added airlocks to RCD survival pod airlocks have a solid version door assemblies have examine hints, give more feedback, use overlays, mineral assemblies can have glass installed, use deconstruct() proc multi tile airlocks have a solid version moved airlock-specific procs to airlock_types.dm airlocks use overlays now airlocks use deconstruct() proc map edits done to ensure nothing changes some old airlock icons kept in due to use as /door/unpowered by away missions airlocks open faster, delays between frames of icon states halved added isshade() and isconstruct() helpers cult airlocks will show their overlay fixes plasteel material amount
19 KiB
19 KiB