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cyberpresidentvanellope/Paradise
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da0c58de03bb264f75344dcb6798fc278b8f60cd
Paradise/code/game/objects/items
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uporotiy da0c58de03 Some changes to cult mode.
Fixed cyborgs just pressing cancel when choosing AIs.
Midis setting now carries over when ghosting.
Can now check if a borg is emagged from the player panel.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@367 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-04 22:39:38 +00:00
..
weapons
-Finished work on the "cult" gamemode. I'll still add features to it later, but it is safe to be put on secret rotation now.
2010-11-02 19:13:32 +00:00
assemblies.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
clothing.dm
- Made facehugger ignore mobs disease.
2010-11-02 06:44:11 +00:00
food.dm
Donut boxes no longer eat items and disappear. Until a more permanent fix is in place, they also cannot be refilled with donuts.
2010-09-02 21:56:06 +00:00
helper_procs.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
item.dm
Added riot shields. Block bullets a large percent of the time, and blunt objects just as much as armor does. Also readded riot crate in QM. I did the inhand sprites, yay.
2010-09-27 03:13:49 +00:00
robot_parts.dm
Some changes to cult mode.
2010-11-04 22:39:38 +00:00
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