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31 lines
1.2 KiB
Plaintext
31 lines
1.2 KiB
Plaintext
/obj/item/clothing/head/helmet/HoS
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name = "Head of Security Hat"
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desc = "The hat of the Head of Security. For showing the officers who's in charge."
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icon_state = "hoscap"
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flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
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armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0)
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flags_inv = HIDEEARS
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/obj/item/clothing/head/helmet/HoS/dermal
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name = "Dermal Armour Patch"
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desc = "You're not quite sure how you manage to take it on and off, but it implants nicely in your head."
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icon_state = "dermal"
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item_state = "dermal"
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/obj/item/clothing/suit/armor/hos
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name = "armored coat"
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desc = "A greatcoat enchanced with a special alloy for some protection and style."
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icon_state = "hos"
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item_state = "hos"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
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armor = list(melee = 65, bullet = 30, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
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flags_inv = HIDEJUMPSUIT
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/obj/item/clothing/suit/armor/hos/jensen
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name = "armored trenchcoat"
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desc = "A trenchoat augmented with a special alloy for some protection and style"
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icon_state = "jensencoat"
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item_state = "jensencoat"
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flags_inv = 0
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