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I forgot to include this in the PR I wrote that added the 6 new UI blocks. Woops! Anyway, this fixes the GEMK injector. This also fixes a bug where injecting yourself with a UI that affects eye colour (i.e. GEMK) wouldn't actually change your eye colour unless you injected yourself twice (to proc UpdateAppearance a second time, when really all you needed was update_eyes to be called).