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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-06-06 05:53:27 +01:00
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e2e996fbbfc753b608186e05d5cfee0536aff00b
Paradise/code/game/objects
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Markolie e2e996fbbf Glass now changes color when built based on the area, map fixes
2014-11-20 00:08:29 +01:00
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closets
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effects
Merge pull request #438 from Bram961/master
2014-11-07 10:40:46 -05:00
items
Fix stun batons and holographic sign projectors
2014-11-19 20:20:10 +01:00
random
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storage
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structures
Glass now changes color when built based on the area, map fixes
2014-11-20 00:08:29 +01:00
empulse.dm
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explosion_recursive.dm
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explosion.dm
Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
items.dm
ESword Changes
2014-11-08 14:12:11 -05:00
objs.dm
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
2014-06-20 08:47:51 -04:00
structures.dm
Fixes Table Climbing Edge Case with Windoors
2014-10-30 20:20:45 -04:00
weapons.dm
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