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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-06-01 03:26:23 +01:00
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e3a2a9238da3ef76dd9dc6bd11fda75dcd4eff45
Paradise/code/game/objects
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History
Rob Nelson e3a2a9238d Fix typo before someone notices.
2014-01-24 12:24:14 -05:00
..
closets
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
effects
Standardize HULK.
2014-01-21 22:45:40 -05:00
items
Fix some issues with the radio, like talking on common when calling for command.
2014-01-24 12:04:52 -05:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Fix typo before someone notices.
2014-01-24 12:24:14 -05:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Optimized explosions, not recursive ones
2014-01-04 03:21:07 -05:00
items.dm
Radio code in say.dm cleaned up, will use all possible radios when sending a message.
2014-01-23 23:48:46 -05:00
objs.dm
…
structures.dm
…
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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