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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-18 01:26:46 +01:00
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e4bcc80405c2034530f3a94539ab09020eba0ee3
Paradise/code/game/objects/structures/crates_lockers
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johnsonmt88@gmail.com f223c4451a Fix for radiation suit lockers looking like EoD closets. Fixes issue 1010.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4881 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 01:49:54 +00:00
..
closets
Fix for radiation suit lockers looking like EoD closets. Fixes issue 1010.
2012-10-15 01:49:54 +00:00
closets.dm
Closets now pick up all items on the tile they're created on, the same as crates. This makes it easier for mappers to put things in lockers without making new locker types or var-editing them.
2012-10-15 01:28:06 +00:00
crates.dm
Closets now pick up all items on the tile they're created on, the same as crates. This makes it easier for mappers to put things in lockers without making new locker types or var-editing them.
2012-10-15 01:28:06 +00:00
largecrate.dm
Another small chunk of reorganizing objects.
2012-08-22 21:55:46 +00:00
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