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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-05 23:21:53 +00:00
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e4fdc174056fd583a824288b2acadfeddae25df3
Paradise/code/ZAS
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SkyMarshal e4fdc17405 Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
Fixes #2485

Conflicts:
	code/game/turfs/simulated/floor_types.dm
2014-01-09 20:59:31 -05:00
..
Airflow.dm
I guess slime people are now live.
2013-11-24 09:48:38 -05:00
Connection.dm
Going back to BS12 ZAS, permanently
2013-11-08 09:51:22 -05:00
Debug.dm
Going back to BS12 ZAS, permanently
2013-11-08 09:51:22 -05:00
FEA_gas_mixture.dm
Final ZAS BS12 fixes, not touching it anymore :)
2013-11-08 10:08:10 -05:00
FEA_system.dm
Following /tg/'s lead, removes set background 1 for smoother gameplay.
2014-01-08 01:25:20 -05:00
Fire.dm
Going back to BS12 ZAS, permanently
2013-11-08 09:51:22 -05:00
Functions.dm
Going back to BS12 ZAS, permanently
2013-11-08 09:51:22 -05:00
Plasma.dm
Organ/Surgery Overhaul Part 1
2013-12-19 07:25:55 -05:00
Variable Settings.dm
Putting ZAS settings back to original
2013-12-05 23:51:51 -05:00
ZAS_Turfs.dm
Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
2014-01-09 20:59:31 -05:00
ZAS_Zones.dm
Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
2014-01-09 20:59:31 -05:00
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