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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-14 15:51:19 +01:00
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Paradise/code/modules/mob/living
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Mark van Alphen c6e6c6cefd Even better water handling
2019-06-03 00:31:03 +02:00
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carbon
Even better water handling
2019-06-03 00:31:03 +02:00
silicon
Fix Ash Walkers mining and antag selection, fix Lavaland Syndicate base incinerator buttons and comms agent mask
2019-06-02 01:18:18 +02:00
simple_animal
Actually make the ancient goliath able to spawn
2019-06-03 00:27:11 +02:00
autohiss.dm
…
damage_procs.dm
…
death.dm
Merge
2019-05-09 17:06:35 +01:00
default_language.dm
…
life.dm
Lighting fixes: makes sure new_players have a HUD and that sight flags are reset properly
2019-05-08 17:18:27 +02:00
living_defense.dm
Even better water handling
2019-06-03 00:31:03 +02:00
living_defines.dm
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
2019-05-08 21:40:35 +02:00
living.dm
Merge branch 'master' into ss-ticker
2019-05-13 18:14:00 +01:00
login.dm
the actual fix
2019-05-24 03:40:19 +02:00
logout.dm
Here we go again
2019-05-03 21:47:07 +08:00
say.dm
…
stat_states.dm
…
status_procs.dm
…
update_status.dm
nevermind, just generic fixes
2019-05-08 20:15:24 -04:00
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