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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-28 03:01:37 +00:00
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e8bd665e7652d0aaa26dbeb0bbac472fbb45ff21
Paradise/code/modules/recycling
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SkyMarshal 4524a2ff10 Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 13:48:16 -07:00
..
conveyor2.dm
Reverted some layer adjustments I did that seem to have broken things, bugfixes for operating tables, choking people, and CPR, giving. Also added sterile mask box sprite, and tossed the singularity crap into a spawn(0) to try and reduce lag.
2012-02-17 12:56:46 -07:00
conveyor.dm
tweaked cargo bay conveyors
2012-01-02 17:04:18 +10:00
disposal-construction.dm
Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
2012-01-10 21:21:52 -07:00
disposal.dm
Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 13:48:16 -07:00
scrap.dm
Moving recycling from WorkInProgress to modules, as it isn't wip.
2011-11-28 20:07:44 +00:00
sortingmachinery.dm
Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 13:48:16 -07:00
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