Files
Paradise/code/modules/reagents
FalseIncarnate f3c9098ecd Reaction_Mob Checks and Golem Reagent Processing Change
Reaction_mob(), which handles things like TOUCH based reactions, now
will properly obey process_flags.
- This means things like Synthflesh won't work on Synthetics.

Changed Golems from PROCESS_DUO to PROCESS_ORG
- This will give them back the ability to be healed via chemistry, since
they don't naturally regenerate.
- PROCESS_DUO remains defined in case someone finds a use for it
(adminbuse maybe?)
2015-06-23 18:06:54 -04:00
..
2015-06-21 18:39:39 -07:00
2015-06-09 21:29:21 -04:00
2015-06-20 04:13:55 -04:00