Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-25 01:31:58 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
f71d3c05723f3dbbd8eb4955b730a39733d3cfd4
Paradise/code/game/objects
History
AffectedArc07 debcf5dad0 Replaces all "var " with "var/"
2020-07-29 10:06:00 +01:00
..
effects
Makes for loops use GLOB.human_list. Should improve performance a bit. Fixes blood contract affecting dead crew (#13691)
2020-07-21 16:43:24 -04:00
items
Replaces all "var " with "var/"
2020-07-29 10:06:00 +01:00
random
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
structures
Actual fix. Did a wrong analysis
2020-07-17 21:31:55 +02:00
buckling.dm
Remove if on grabbed_by (never null)
2020-06-26 13:38:46 +02:00
empulse.dm
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
explosion.dm
Moves to BYOND 513 (#13650)
2020-06-26 01:15:59 -06:00
items.dm
Merge pull request #13675 from Fox-McCloud/glass-refactor
2020-06-27 00:52:18 -04:00
obj_defense.dm
Moves to BYOND 513 (#13650)
2020-06-26 01:15:59 -06:00
objs.dm
Add ability to VV an object's armor easily
2020-06-29 01:16:52 +02:00
structures.dm
styling
2020-06-25 14:24:14 -04:00
Powered by Gitea Version: 1.25.2 Page: 1076ms Template: 118ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API