Minor bugfix with blood painting code.

This commit is contained in:
Zuhayr
2013-12-29 00:11:21 +10:30
parent 46bf56f38a
commit 01dd4373d0
2 changed files with 3 additions and 2 deletions

View File

@@ -122,7 +122,7 @@ var/global/list/image/splatter_cache=list()
/obj/effect/decal/cleanable/blood/writing/examine()
..()
usr << "It reads: <font color='basecolor'>\"[message]\"<font>"
usr << "It reads: <font color='[basecolor]'>\"[message]\"<font>"
/obj/effect/decal/cleanable/blood/gibs
name = "gibs"

View File

@@ -571,4 +571,5 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
W.basecolor = doodle_color
W.update_icon()
W.message = message
W.add_hiddenprint(src)
W.add_hiddenprint(src)
W.visible_message("\red Invisible fingers crudely paint something in blood on [T]...")