Merge pull request #8660 from Spookerton/spkrtn/cng/toolkit-bits

Adds some core behavior code, uses it to fix a small bug
This commit is contained in:
Atermonera
2022-07-06 10:31:09 -08:00
committed by GitHub
7 changed files with 167 additions and 1 deletions
+53
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@@ -0,0 +1,53 @@
/// The atom's base transform scale for width.
/atom/var/tf_scale_x
/// The atom's base transform scale for height.
/atom/var/tf_scale_y
/// The atom's base transform scale for rotation.
/atom/var/tf_rotation
/// The atom's base transform scale for horizontal offset.
/atom/var/tf_offset_x
/// The atom's base transform scale for vertical offset.
/atom/var/tf_offset_y
/// Clear the atom's tf_* variables and the current transform state.
/atom/proc/ClearTransform()
tf_scale_x = null
tf_scale_y = null
tf_rotation = null
tf_offset_x = null
tf_offset_y = null
transform = null
/// Sets the atom's tf_* variables and the current transform state, also applying others if supplied.
/atom/proc/SetTransform(
scale,
scale_x = tf_scale_x,
scale_y = tf_scale_y,
rotation = tf_rotation,
offset_x = tf_offset_x,
offset_y = tf_offset_y,
list/others
)
if (!isnull(scale))
tf_scale_x = scale
tf_scale_y = scale
else
tf_scale_x = scale_x
tf_scale_y = scale_y
tf_rotation = rotation
tf_offset_x = offset_x
tf_offset_y = offset_y
transform = matrix().Update(
scale_x = tf_scale_x,
scale_y = tf_scale_y,
rotation = tf_rotation,
offset_x = tf_offset_x,
offset_y = tf_offset_y,
others = others
)
+23
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@@ -0,0 +1,23 @@
/**
* Abstract-ness is a meta-property of a class that is used to indicate
* that the class is intended to be used as a base class for others, and
* should not (or cannot) be instantiated.
* We have no such language concept in DM, and so we provide a datum member
* that can be used to hint at abstractness for circumstances where we would
* like that to be the case, such as base behavior providers.
*/
/// If set, a path at/above this one that expects not to be instantiated.
/datum/var/abstract_type
/// If true, this datum is an instance of an abstract type. Oops.
/datum/proc/IsAbstract()
SHOULD_NOT_OVERRIDE(TRUE)
return type == abstract_type
/// Passed a path or instance, returns whether it is abstract. Otherwise null.
/proc/is_abstract(datum/thing)
if (ispath(thing))
return thing == initial(thing.abstract_type)
if (istype(thing))
return thing.IsAbstract()
+53
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@@ -0,0 +1,53 @@
/// The image's base transform scale for width.
/image/var/tf_scale_x
/// The image's base transform scale for height.
/image/var/tf_scale_y
/// The image's base transform scale for rotation.
/image/var/tf_rotation
/// The image's base transform scale for horizontal offset.
/image/var/tf_offset_x
/// The image's base transform scale for vertical offset.
/image/var/tf_offset_y
/// Clear the image's tf_* variables and the current transform state.
/image/proc/ClearTransform()
tf_scale_x = null
tf_scale_y = null
tf_rotation = null
tf_offset_x = null
tf_offset_y = null
transform = null
/// Sets the image's tf_* variables and the current transform state, also applying others if supplied.
/image/proc/SetTransform(
scale,
scale_x = tf_scale_x,
scale_y = tf_scale_y,
rotation = tf_rotation,
offset_x = tf_offset_x,
offset_y = tf_offset_y,
list/others
)
if (!isnull(scale))
tf_scale_x = scale
tf_scale_y = scale
else
tf_scale_x = scale_x
tf_scale_y = scale_y
tf_rotation = rotation
tf_offset_x = offset_x
tf_offset_y = offset_y
transform = matrix().Update(
scale_x = tf_scale_x,
scale_y = tf_scale_y,
rotation = tf_rotation,
offset_x = tf_offset_x,
offset_y = tf_offset_y,
others = others
)
+27
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@@ -0,0 +1,27 @@
/// Clears the matrix's a-f variables to identity.
/matrix/proc/Clear()
a = 1
b = 0
c = 0
d = 0
e = 1
f = 0
return src
/// Runs Scale, Turn, and Translate if supplied parameters, then multiplies by others if set.
/matrix/proc/Update(scale_x, scale_y, rotation, offset_x, offset_y, list/others)
var/x_null = isnull(scale_x)
var/y_null = isnull(scale_y)
if (!x_null || !y_null)
Scale(x_null ? 1 : scale_x, y_null ? 1 : scale_y)
if (!isnull(rotation))
Turn(rotation)
if (offset_x || offset_y)
Translate(offset_x || 0, offset_y || 0)
if (islist(others))
for (var/other in others)
Multiply(other)
else if (others)
Multiply(others)
return src
@@ -2,6 +2,7 @@
// The actual modifiers (if used) for these are stored inside code/modules/mob/_modifiers/traits.dm
/datum/trait/modifier
abstract_type = /datum/trait/modifier
var/modifier_type = null // Type to add to the mob post spawn.
/datum/trait/modifier/apply_trait_post_spawn(mob/living/L)
@@ -26,6 +27,7 @@
// Physical traits are what they sound like, and involve the character's physical body, as opposed to their mental state.
/datum/trait/modifier/physical
abstract_type = /datum/trait/modifier/physical
name = "Physical"
category = "Physical"
@@ -198,6 +200,7 @@
// 'Mental' traits are just those that only sapients can have, for now, and generally involves fears.
// So far, all of them are just for fluff/don't have mechanical effects.
/datum/trait/modifier/mental
abstract_type = /datum/trait/modifier/mental
name = "Mental"
category = "Mental"
@@ -5,7 +5,9 @@ var/global/list/trait_categories = list() // The categories available for the tr
/hook/startup/proc/populate_trait_list()
//create a list of trait datums
for(var/trait_type in typesof(/datum/trait) - list(/datum/trait, /datum/trait/modifier))
for(var/trait_type as anything in subtypesof(/datum/trait))
if (is_abstract(trait_type))
continue
var/datum/trait/T = new trait_type
if(!T.is_available())
qdel(T)
@@ -144,6 +146,7 @@ var/global/list/trait_categories = list() // The categories available for the tr
/datum/trait
abstract_type = /datum/trait
var/name = null // Name to show on UI
var/desc = null // Description of what it does, also shown on UI.
var/list/mutually_exclusive = list() // List of trait types which cannot be taken alongside this trait.
+4
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@@ -256,6 +256,10 @@
#include "code\controllers\subsystems\processing\processing.dm"
#include "code\controllers\subsystems\processing\projectiles.dm"
#include "code\controllers\subsystems\processing\turfs.dm"
#include "code\core\atom\Transform.dm"
#include "code\core\datum\IsAbstract.dm"
#include "code\core\image\Transform.dm"
#include "code\core\matrix\Transform.dm"
#include "code\datums\ai_law_sets.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\beam.dm"