Merge pull request #6603 from Rykka-Stormheart/shep-dev-sm-delam-alarm

Add an audible alarm sound to SM Delamination
This commit is contained in:
Atermonera
2020-01-25 19:25:04 -08:00
committed by GitHub
2 changed files with 4 additions and 0 deletions

View File

@@ -171,6 +171,7 @@
/obj/machinery/power/supermatter/proc/announce_warning()
var/integrity = get_integrity()
var/alert_msg = " Integrity at [integrity]%"
var/message_sound = 'sound/ambience/matteralarm.ogg'
if(damage > emergency_point)
alert_msg = emergency_alert + alert_msg
@@ -191,6 +192,9 @@
//Public alerts
if((damage > emergency_point) && !public_alert)
global_announcer.autosay("WARNING: SUPERMATTER CRYSTAL DELAMINATION IMMINENT!", "Supermatter Monitor")
for(var/mob/M in player_list) // Rykka adds SM Delam alarm
if(!istype(M,/mob/new_player) && !isdeaf(M)) // Rykka adds SM Delam alarm
M << message_sound // Rykka adds SM Delam alarm
public_alert = 1
log_game("SUPERMATTER([x],[y],[z]) Emergency PUBLIC announcement. Power:[power], Oxygen:[oxygen], Damage:[damage], Integrity:[get_integrity()]")
else if(safe_warned && public_alert)

Binary file not shown.