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Fixes buns having the power to break food inits
Fixes a bug that caused a bad index runtime on mapped-in buns during map init that somehow apparently makes all food cause nausea and vomiting or something.
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@@ -3580,7 +3580,7 @@
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bitesize = 2
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center_of_mass = list("x"=16, "y"=12)
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nutriment_amt = 4
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nutriment_desc = "bun"
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nutriment_desc = list("bun" = 4)
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/obj/item/weapon/reagent_containers/food/snacks/bun/attackby(obj/item/weapon/W as obj, mob/user as mob)
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// Bun + meatball = burger
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