Makes the arm-laser distinguishable from the laser carbine in name and mobstate. The arm-laser also has reduced one-handed penalty, given it is literally your arm, and you can probably point at something with your fore-arm.

This commit is contained in:
Mechoid
2020-11-21 03:45:06 -08:00
parent 576d0657ce
commit 1fb1cda70b
3 changed files with 7 additions and 0 deletions
@@ -29,9 +29,16 @@
one_handed_penalty = 0 // Not sure if two-handing gets checked for mounted weapons, but better safe than sorry.
/obj/item/weapon/gun/energy/laser/mounted/augment
name = "arm-laser"
desc = "A cruel malformation of a Hephaestus Industries G40E rifle, designed to kill with concentrated energy blasts, all while being stowable in the arm. This variant has the ability to \
switch between standard fire and a more efficent but weaker 'suppressive' fire."
use_external_power = FALSE
use_organic_power = TRUE
wielded_item_state = null
item_state = "augment_laser"
canremove = FALSE
one_handed_penalty = 5
battery_lock = 1
/obj/item/weapon/gun/energy/laser/practice
name = "practice laser carbine"
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