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Makes sif trees pretty. Also, scale can now be adjusted in the X axis and Y axis separately.
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@@ -56,7 +56,8 @@ the artifact triggers the rage.
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outgoing_melee_damage_percent = 1.5 // 50% more damage from melee.
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max_health_percent = 1.5 // More health as a buffer, however the holder might fall into crit after this expires if they're mortally wounded.
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disable_duration_percent = 0.25 // Disables only last 25% as long.
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icon_scale_percent = 1.2 // Look scarier.
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icon_scale_x_percent = 1.2 // Look scarier.
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icon_scale_y_percent = 1.2
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pain_immunity = TRUE // Avoid falling over from shock (at least until it expires).
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// The less good stuff.
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